Streaming Devices Industry

Streaming Devices Market Sales, Price, Revenue, Gross Margin and Share 2024

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The Streaming Devices market dynamics, forces, companies and trends have been determined after conducting a detailed study of the industry for this newly released research report now available with Market Study Report.

Streaming Devices Market is set to exceed USD 25 billion by 2024; according to a new research report. The global unit shipments will grow at over 15% CAGR from 2017 to 2024.

A prime factor contributing to the high adoption of the streaming devices market is the rising penetration of cloud services in the media and entertainment sector. Pay-per-use Over-the-Top (OTT) services such as Netflix and Hulu contain immense video libraries stored at remote servers that allow their subscribers to have access to high quality video feed at any time. Additionally, these eliminate the need to download and store massive amounts of data.

The rising trend of cord cutting is anticipated to revolutionize the media and entertainment delivery field and promote the growth of the streaming devices market. Traditional TV viewing services via cable and satellite TV incurs high costs and additional taxes, need for installation and management services, slow updates, and issues with data transmission and latency issues with transmission of data via a large area. In light of these issues, various consumers are moving to the digital platform with a reduction of over 2.4% annual reduction from 2013 to 2017 and a growth of 6.5 million users that switched from cable pay TV.

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The growing prominence of 4K systems offering higher picture quality and is a major factor contributing to the high growth of the 4K UHD segment in the streaming devices market. The consumer electronics market is subject to constant technological advancements with higher resolution systems such as 4K UHD systems anticipated to replace traditional lower resolution systems by 2024.

The economic boom in the Asia Pacific countries is largely contributing to the increase in disposable income allowing consumers to spend a larger amount on luxury electronic systems. Additionally, the increase in local players and the availability of low cost, high quality systems, rising reliance on the internet for media and entertainment services, and government initiatives for the development of broadband infrastructure is projected to drive the Asia Pacific streaming devices market demand.

Players operating in the streaming devices market include Logitech International S.A., Google LLC, NOW TV, Azulle, Amazon.com, Inc., MyGica, Apple Inc., NVidia Corporation, and Roku, Inc. Companies are required to continuously launch new technologies and upgrade their software to sustain growth in the marketplace. For instance, in October 2017, Roku Inc. announced the launch of Roku OS 8 which delivers new features such as a Smart guide, faster updates and searches, and enhanced voice command controls.

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Table of Content:

Chapter 1.   Methodology and Scope

1.1.  Methodology

1.1.1. Initial data exploration

1.1.2. Statistical model and forecast

1.1.3. Industry insights and validation

1.1.4. Definition and forecast parameters

1.2.  Data Sources

1.2.1. Primary

1.2.2. Secondary

 Chapter 2.   Executive Summary

2.1.  Streaming devices industry 360 degree synopsis, 2013 – 2024

2.1.1. Business trends

2.1.2. Regional trends

2.1.3. Pricing trends

2.1.4. Resolution type trends

 Chapter 3.   Streaming Devices Industry Insights

3.1.  Industry segmentation

3.2.  Industry landscape, 2013 – 2024

3.2.1. Internet consumption trends, by region

3.2.1.1.    North America

3.2.1.2.    Europe

3.2.1.3.    Asia Pacific

3.2.1.4.    Latin America

3.2.1.5.    MEA

3.3.  Industry ecosystem analysis

3.3.1. Component suppliers

3.3.2. Software providers

3.3.3. Manufacturers

3.3.4. System integrators

3.3.5. Content providers

3.3.6. Network providers

3.3.7. Distribution channel analysis

3.3.8. End-use landscape

3.3.8.1.    Consumer buying behavior

3.3.9. Vendor matrix

3.4.  Technology & innovation landscape

3.4.1. Remote control apps

3.4.2. Open source software

3.5.  Regulatory landscape

3.5.1. North America

3.5.2. Europe

3.5.3. Asia Pacific

3.5.4. Latin America

3.5.5. MEA

3.6.  Industry impact forces

3.6.1. Growth drivers

3.6.1.1.    Rising trend of cord-cutting in North America and Europe

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